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The piece is constructed from a library
of moving images detailing the physical gestures idiomatically and otherwise
associated with various playing techniques of several musical instruments.
Many of the clips are interchangeable among diverse instruments, for example
the same set of image files can be used formulate a part for piano, laptop,
and kalimba, or in addition, the left hand from an electric guitar can
be employed on the cello, and so on. As each performer reads from a separate
video monitor, these archetype gestures become codified by the musicians,
comparable to the process of interpreting musical notation, however in
this case only pure physical nuance is presented, therefore sound is merely
the byproduct of intricately choreographed movement. Physical posture,
gesticulation, fingering arrangements and the placement of the hands in
relation to a musical instrument become the syntax of the piece, divorced
from conventional modes of musical creation.
The entire library of digital
video clips is stored on a PowerBook running a custom software application,
allowing on-the-fly decisions and simple re-configuring to accommodate
multiple performances by different musicians. Scripted by Matt Biederman
in MAX/Nato 0+55, the software utilizes several different algorithms in
displaying video segments randomly selected from the pool of pre-recorded
video clips, as well as abstracting and distorting the video images to
create imprecise information for the players to decipher, drawing on each
players personal relationship to color, repetition, and movement. Furthermore, individual interpretation is reinforced and amplified by
cameras trained on each of the performers hands providing live signals
that are randomly captured, fed-back and processed into the overall image.
Somatic Lapse provides a laboratory for traditional, acoustic and electronic
instruments to interact within new circumstances while provoking new associations
between the corporeal and digital.
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